Zoo Inspector – A Zoo Inspector is on the way! Keep average animal happiness in the green for a set period of time. Release the required number of lvl 15 animals.īreeding Program – Someone wants to see a number of babies born. This is often luck based – you will be breeding as much as possible anyway, so just hope the baby is born before the timer runs out.Īnimal Release – Someone wants to see animals released to the wild. Breed a baby of the type requested before the time runs out. Your controller should vibrate if it counts towards the challenge.Īnimal Enthusiasts – Someone wants to see a specific baby by the time they arrive. Can be tricky to get the pic to register. Magazine/Internet Photograph – Someone wants a photograph of one of the animals in your zoo. Once a challenge is finished, a new one will take its place. The “Take a Photograph” challenges should only take a minute so always aim to complete them. Keep an eye on the challenges and complete them when you can. While this can be helpful or painful early on, once the zoo is up and running they will have very little impact. You will receive positive or negative results for completing or failing a challenge. When testing this guide, I always got the same challenges in the early stages of the European zoo so they will be included but be aware that you may receive different challenges.
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The others are mostly random and include simple tasks like taking a photograph of one of your animals, breeding a specific baby animal or releasing animals to the wild. One will always be to complete the Zoo Collection. At any given time you will have up to 4 timed challenges available. In the top right corner of the screen is a small menu that can be expanded with. Let’s talk about the challenges that give this game mode its name. There are a number of things to mention before we start. Just follow the walkthrough and all will become clear! To complete a zoo you must adopt each animal from a list – the Zoo Collection - that is unique to each zoo, but each zoo will have a star animal that must be brought over from another zoo. There are 20 zoos to play through in Challenge Mode. Once done, you're ready to dive into Challenge Mode! You can now safely play through the tutorial, which will take you through the basics of the game.
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With all three Interactions complete, you will unlock the only glitchy achievement in the game: Follow the, stick and controls on the screen to complete the interaction. It will have a prompt to Play with Animal on the right-hand side. Make your way over to the Sensory Enrichment Interaction at the third exhibit.
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Continue hosing the bear until the Interaction is complete. Use to fire the hose and to aim at the bear. It will have a prompt to Wash Animal on the right-hand side. Move the cursor near the Hose Interaction in the second exhibit and press to enter Zoo View (you can also just run there in Zoo View but it can be confusing to navigate). Repeat a second time to complete the interaction. The control menu on the bottom right will have a greyed out which will darken once the animal arrives. Run next to the Feeding Interaction and you will notice a prompt on the right-hand side to Feed the animal which starts the Interaction. Move the cursor close to the Feeding Interaction in the first exhibit. In the third exhibit with the Sensory Enrichment Interaction, select Chimpanzees > Central Chimpanzee. In the second exhibit with the Hose Interaction, when adopting an animal, select Bears > Grizzly Bear. While waiting for the Alpaca to arrive, follow the same steps in other two exhibits. In the Edit Exhibit menu, select Animals > Adopt New Animal > Alpacas > Suri Alpaca > select any animal on the list. Select the first exhibit with the Feeding Interaction. Repeat the process a third time, selecting the third exhibit and building a Sensory Enrichment Interaction. Press to exit out of the menu, then follow the same process to select the second exhibit and build an interaction.
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Select Exhibit Items with > Interactions with then on the first slot. Move the cursor over the first exhibit and press to access the Edit Exhibit menu. Repeat this process two more times so you have three Alpine Small exhibits connected to the original structure. Move the cursor over the existing structure to create a pathway - again it will light up green when it is in the right place so press. The exhibit will light up green underneath when you can put it down, which you can do by pressing.
#ZOO TYCOON 2 WALKTHROUGH FREE#
Move the cursor over free space and press.